Game converter

Valheim Sensitivity Converter

Convert your Valheim hip-fire sensitivity to another game using our documented 360° yaw conversion model.Methodology

Yaw0.050000°
ModeHip-fire
Source settings

Records are loaded from the game database; treat results as estimates.

Used only for eDPI, cm/360 and in/360. Leave blank to hide those measurements.

Enter the in-game sensitivity value, not eDPI.

Target settings

Records are loaded from the game database; treat results as estimates.

Use this only if you plan to use a different DPI in the target game.

Conversion ResultTarget Sensitivity

Ready to Convert

Enter your sensitivity above and choose two games to see your converted sensitivity.

This Valheim record is loaded from the game database. Treat the converted value as an estimate, because FOV and input behavior are not modeled.

Last reviewed: 3 November 2026

Valheim sensitivity data

The values behind this page are loaded from the maintained game database. They describe hip-fire mouse input only.

Yaw
0.0500000° per count
Sensitivity range
0.0001 – 100
Step
0.001
Mode
Hip-fire, mouse
Model
Linear yaw
Version
unknown

How to convert Valheim sensitivity

  1. Choose Valheim as the source or target game in the converter above.
  2. Enter your in-game sensitivity, not eDPI.
  3. Add your mouse DPI to unlock eDPI and cm/360 measurements.
  4. Read the converted value and the assumptions before using it in-game.

The conversion matches a physical 360° rotation rather than copying a raw number. Read how mouse sensitivity conversion works, cm/360, eDPI, and yaw for the full model.

target sensitivity =
source sensitivity × (source yaw × source DPI) ÷ (target yaw × target DPI)

FOV, ADS and scope behavior are not modeled. A matched 360° distance does not guarantee identical aim feel.

Open a game page with the source or target preselected, or browse the full directory.